Patch Notes: 1.1.2
This minor patch adds some quality-of-life improvements and general bugfixes,
and also finally enables access to WoE-FE Guild Dungeons.
The fate of WoE-SE Guild Dungeons and the items within will receive further discussion later.
The next one will contain balance adjustments, and coloured Clip [1]s.
~Devil
Global Changes
War of Emperium Guild Dungeons
- WoE-FE guild dungeons are now accessible. If your guild does not own the castle (as of writing, WoE is not active; so this will be the case), a fee of 100,000 zeny will need to be paid upon entry.
Storage
- Limit increased to 700
Teleport / Fly Wings
- No longer consider cells with warp portals legal targets
NPCs/Quests
Kafras
- Teleports to Prontera now drop players off at the fountain
Ayothaya
- The return-warper no longer drops people in the water
Weapon/Armour Refiners
- Can now refine up to the safe limit, or up to a specified number, all in one transaction
Misc
- Various server runtime improvements